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Putt Line

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How to play

Point at the hole, hold to charge, release to putt. Stay on the green.

Playbook

How to play Putt Line

Hold to charge a putt, then release toward the hole. Green speed and a moving cup make each hole a fresh read. Sink it for points; roll off the green and you lose a life.

Controls

Move the pointer to aim. Hold to charge power, release to stroke. On a keyboard, aim with the mouse or finger and use Space as the charge. The cup drifts slowly, so aim where it will be.

Scoring and lives

A sink adds points, more if the ball was still moving slowly at the lip. Rolling off the green costs a life. Three lives per session. The next hole is a new read, not a copy of the last.

Habits that raise the ceiling

Pick a line first, then a power. Change only one after a miss. Charge to a remembered height on the meter rather than guessing from panic.

Common mistakes

  • Aiming at the cup’s current position while it is still moving
  • Charging to maximum on a short putt
  • Altering aim and power together after one miss

A two-minute drill

Take six putts where you freeze aim before you start the charge. If the line is wrong, miss on purpose rather than twisting mid-charge. The drill is the sequence, not the make.

This page is a complete how-to, not a wrapper around an ad. If you want more depth, the journal explains practice, lives, and fair difficulty for the whole arcade.