Playbook
How to play Putt Line
Hold to charge a putt, then release toward the hole. Green speed and a moving cup make each hole a fresh read. Sink it for points; roll off the green and you lose a life.
Controls
Move the pointer to aim. Hold to charge power, release to stroke. On a keyboard, aim with the mouse or finger and use Space as the charge. The cup drifts slowly, so aim where it will be.
Scoring and lives
A sink adds points, more if the ball was still moving slowly at the lip. Rolling off the green costs a life. Three lives per session. The next hole is a new read, not a copy of the last.
Habits that raise the ceiling
Pick a line first, then a power. Change only one after a miss. Charge to a remembered height on the meter rather than guessing from panic.
Common mistakes
- Aiming at the cup’s current position while it is still moving
- Charging to maximum on a short putt
- Altering aim and power together after one miss
A two-minute drill
Take six putts where you freeze aim before you start the charge. If the line is wrong, miss on purpose rather than twisting mid-charge. The drill is the sequence, not the make.
This page is a complete how-to, not a wrapper around an ad. If you want more depth, the journal explains practice, lives, and fair difficulty for the whole arcade.