Playbook
How to play Arrow Grid
Move one cell at a time while arrows slide across rows and columns. Collect glow orbs for points and stay off the tracks that are about to fire. A hit costs a life; calm routing lasts longer than panic stepping.
Controls
Tap a neighboring cell or use arrow keys / WASD to step one square. You cannot leave the five-by-five field. Arrows occupy a whole row or column as they travel.
Scoring and lives
Glow orbs add points. Surviving time adds a slow trickle. Touching an arrow costs a life and clears that volley. Three lives. Standing still is legal and often correct.
Habits that raise the ceiling
Read the next volley before you collect. Step into a cell that will still be empty after the arrows move. Return toward center after each grab so both sides stay reachable.
Common mistakes
- Walking onto a row because the arrow is not there yet
- Corner camping until both exits are covered
- Grabbing every orb the moment it appears
A two-minute drill
Survive until you have ignored three orbs on purpose. The ignored orbs prove you can wait. Then collect only orbs whose path stays clear for two steps.
This page is a complete how-to, not a wrapper around an ad. If you want more depth, the journal explains practice, lives, and fair difficulty for the whole arcade.